Estoy aprendiendo C++ (primer día mirándolo desde que tomé hace 1 semana de campamento de verano años)'foo' no fue declarado en este ámbito C++
me estaba convirtiendo un programa que estoy trabajando en Java a C++:
#ifndef ADD_H
#define ADD_H
#define _USE_MATH_DEFINES
#include <iostream>
#include <math.h>
using namespace std;
class Evaluatable {
public:
virtual double evaluate(double x);
};
class SkewNormalEvalutatable : Evaluatable{
public:
SkewNormalEvalutatable();
double evaluate(double x){
return 1/sqrt(2 * M_PI) * pow(2.71828182845904523536, -x * x/2);
}
};
SkewNormalEvalutatable::SkewNormalEvalutatable()
{
}
double getSkewNormal(double skewValue, double x)
{
SkewNormalEvalutatable e();
return 2/sqrt(2 * M_PI) * pow(2.71828182845904523536, -x * x/2) * integrate(-1000, skewValue * x, 10000, e);
}
// double normalDist(double x){
// return 1/Math.sqrt(2 * Math.PI) * Math.pow(Math.E, -x * x/2);
// }
double integrate (double start, double stop,
int numSteps,
Evaluatable evalObj)
{
double stepSize = (stop - start)/(double)numSteps;
start = start + stepSize/2.0;
return (stepSize * sum(start, stop, stepSize, evalObj));
}
double sum (double start, double stop,
double stepSize,
Evaluatable evalObj)
{
double sum = 0.0, current = start;
while (current <= stop) {
sum += evalObj.evaluate(current);
current += stepSize;
}
return(sum);
}
// int main()
// {
// cout << getSkewNormal(10.0, 0) << endl;
// return 0;
// }
#endif
Los errores fueron:
SkewNormal.h: In function 'double getSkewNormal(double, double)' :
SkewNormal.h: 29: error: 'integrate' was not declared in this scope
SkewNormal.h: In function 'double integrate(double, double, int, Evaluatable)':
SkewNormal.h:41: error: 'sum' was not declared in this scope
integrar y suma se supone tanto a ser funciones
Este es el código de Java, más o menos lo mismo:
public static double negativelySkewed(double skew, int min, int max){
return randomSkew(skew) * (max - min) + min;
}
public static double randomSkew(final double skew){
final double xVal = Math.random();
return 2 * normalDist(xVal) * Integral.integrate(-500, skew * xVal, 100000, new Evaluatable() {
@Override
public double evaluate(double value) {
return normalDist(value);
}
});
}
public static double normalDist(double x){
return 1/Math.sqrt(2 * Math.PI) * Math.pow(Math.E, -x * x/2);
}
/** A class to calculate summations and numeric integrals. The
* integral is calculated according to the midpoint rule.
*
* Taken from Core Web Programming from
* Prentice Hall and Sun Microsystems Press,
* http://www.corewebprogramming.com/.
* © 2001 Marty Hall and Larry Brown;
* may be freely used or adapted.
*/
public static class Integral {
/** Returns the sum of f(x) from x=start to x=stop, where the
* function f is defined by the evaluate method of the
* Evaluatable object.
*/
public static double sum(double start, double stop,
double stepSize,
Evaluatable evalObj) {
double sum = 0.0, current = start;
while (current <= stop) {
sum += evalObj.evaluate(current);
current += stepSize;
}
return(sum);
}
/** Returns an approximation of the integral of f(x) from
* start to stop, using the midpoint rule. The function f is
* defined by the evaluate method of the Evaluatable object.
*/
public static double integrate(double start, double stop,
int numSteps,
Evaluatable evalObj) {
double stepSize = (stop - start)/(double)numSteps;
start = start + stepSize/2.0;
return(stepSize * sum(start, stop, stepSize, evalObj));
}
}
/** An interface for evaluating functions y = f(x) at a specific
* value. Both x and y are double-precision floating-point
* numbers.
*
* Taken from Core Web Programming from
* Prentice Hall and Sun Microsystems Press,
* http://www.corewebprogramming.com/.
* © 2001 Marty Hall and Larry Brown;
* may be freely used or adapted.
*/
public static interface Evaluatable {
public double evaluate(double value);
}
Estoy seguro de que es algo muy simple
Además, ¿cómo me llamo
getSkewNormal(double skewValue, double x)
Desde un archivo fuera SkewNormal .h?
Debe declarar una función antes de poder llamarla en C++. Además, prefiera 'M_E' a' 2.71828 ... ' – Nemo