De Jeremy's solution en UNIX Socket Preguntas:
#include <stdio.h>
#ifdef WIN32
# include <windows.h>
# include <winsock.h>
# include <iphlpapi.h>
#else
# include <unistd.h>
# include <stdlib.h>
# include <sys/socket.h>
# include <netdb.h>
# include <netinet/in.h>
# include <net/if.h>
# include <sys/ioctl.h>
#endif
#include <string.h>
#include <sys/stat.h>
typedef unsigned long uint32;
#if defined(__FreeBSD__) || defined(BSD) || defined(__APPLE__) || defined(__linux__)
# define USE_GETIFADDRS 1
# include <ifaddrs.h>
static uint32 SockAddrToUint32(struct sockaddr * a)
{
return ((a)&&(a->sa_family == AF_INET)) ? ntohl(((struct sockaddr_in *)a)->sin_addr.s_addr) : 0;
}
#endif
// convert a numeric IP address into its string representation
static void Inet_NtoA(uint32 addr, char * ipbuf)
{
sprintf(ipbuf, "%li.%li.%li.%li", (addr>>24)&0xFF, (addr>>16)&0xFF, (addr>>8)&0xFF, (addr>>0)&0xFF);
}
// convert a string represenation of an IP address into its numeric equivalent
static uint32 Inet_AtoN(const char * buf)
{
// net_server inexplicably doesn't have this function; so I'll just fake it
uint32 ret = 0;
int shift = 24; // fill out the MSB first
bool startQuad = true;
while((shift >= 0)&&(*buf))
{
if (startQuad)
{
unsigned char quad = (unsigned char) atoi(buf);
ret |= (((uint32)quad) << shift);
shift -= 8;
}
startQuad = (*buf == '.');
buf++;
}
return ret;
}
static void PrintNetworkInterfaceInfos()
{
#if defined(USE_GETIFADDRS)
// BSD-style implementation
struct ifaddrs * ifap;
if (getifaddrs(&ifap) == 0)
{
struct ifaddrs * p = ifap;
while(p)
{
uint32 ifaAddr = SockAddrToUint32(p->ifa_addr);
uint32 maskAddr = SockAddrToUint32(p->ifa_netmask);
uint32 dstAddr = SockAddrToUint32(p->ifa_dstaddr);
if (ifaAddr > 0)
{
char ifaAddrStr[32]; Inet_NtoA(ifaAddr, ifaAddrStr);
char maskAddrStr[32]; Inet_NtoA(maskAddr, maskAddrStr);
char dstAddrStr[32]; Inet_NtoA(dstAddr, dstAddrStr);
printf(" Found interface: name=[%s] desc=[%s] address=[%s] netmask=[%s] broadcastAddr=[%s]\n", p->ifa_name, "unavailable", ifaAddrStr, maskAddrStr, dstAddrStr);
}
p = p->ifa_next;
}
freeifaddrs(ifap);
}
#elif defined(WIN32)
// Windows XP style implementation
// Adapted from example code at http://msdn2.microsoft.com/en-us/library/aa365917.aspx
// Now get Windows' IPv4 addresses table. Once again, we gotta call GetIpAddrTable()
// multiple times in order to deal with potential race conditions properly.
MIB_IPADDRTABLE * ipTable = NULL;
{
ULONG bufLen = 0;
for (int i=0; i<5; i++)
{
DWORD ipRet = GetIpAddrTable(ipTable, &bufLen, false);
if (ipRet == ERROR_INSUFFICIENT_BUFFER)
{
free(ipTable); // in case we had previously allocated it
ipTable = (MIB_IPADDRTABLE *) malloc(bufLen);
}
else if (ipRet == NO_ERROR) break;
else
{
free(ipTable);
ipTable = NULL;
break;
}
}
}
if (ipTable)
{
// Try to get the Adapters-info table, so we can given useful names to the IP
// addresses we are returning. Gotta call GetAdaptersInfo() up to 5 times to handle
// the potential race condition between the size-query call and the get-data call.
// I love a well-designed API :^P
IP_ADAPTER_INFO * pAdapterInfo = NULL;
{
ULONG bufLen = 0;
for (int i=0; i<5; i++)
{
DWORD apRet = GetAdaptersInfo(pAdapterInfo, &bufLen);
if (apRet == ERROR_BUFFER_OVERFLOW)
{
free(pAdapterInfo); // in case we had previously allocated it
pAdapterInfo = (IP_ADAPTER_INFO *) malloc(bufLen);
}
else if (apRet == ERROR_SUCCESS) break;
else
{
free(pAdapterInfo);
pAdapterInfo = NULL;
break;
}
}
}
for (DWORD i=0; i<ipTable->dwNumEntries; i++)
{
const MIB_IPADDRROW & row = ipTable->table[i];
// Now lookup the appropriate adaptor-name in the pAdaptorInfos, if we can find it
const char * name = NULL;
const char * desc = NULL;
if (pAdapterInfo)
{
IP_ADAPTER_INFO * next = pAdapterInfo;
while((next)&&(name==NULL))
{
IP_ADDR_STRING * ipAddr = &next->IpAddressList;
while(ipAddr)
{
if (Inet_AtoN(ipAddr->IpAddress.String) == ntohl(row.dwAddr))
{
name = next->AdapterName;
desc = next->Description;
break;
}
ipAddr = ipAddr->Next;
}
next = next->Next;
}
}
char buf[128];
if (name == NULL)
{
sprintf(buf, "unnamed-%i", i);
name = buf;
}
uint32 ipAddr = ntohl(row.dwAddr);
uint32 netmask = ntohl(row.dwMask);
uint32 baddr = ipAddr & netmask;
if (row.dwBCastAddr) baddr |= ~netmask;
char ifaAddrStr[32]; Inet_NtoA(ipAddr, ifaAddrStr);
char maskAddrStr[32]; Inet_NtoA(netmask, maskAddrStr);
char dstAddrStr[32]; Inet_NtoA(baddr, dstAddrStr);
printf(" Found interface: name=[%s] desc=[%s] address=[%s] netmask=[%s] broadcastAddr=[%s]\n", name, desc?desc:"unavailable", ifaAddrStr, maskAddrStr, dstAddrStr);
}
free(pAdapterInfo);
free(ipTable);
}
#else
// Dunno what we're running on here!
# error "Don't know how to implement PrintNetworkInterfaceInfos() on this OS!"
#endif
}
int main(int, char **)
{
PrintNetworkInterfaceInfos();
return 0;
}
si INADDR_BROADCAST alguna vez significó que fue hace mucho tiempo. Le preguntaré al autor de RFC 1 cuando lo vea esta noche :) En la memoria reciente, siempre se ha asignado a la dirección MAC del segmento de red local. _Las transmisiones dirigidas_ solían ser manejadas por enrutadores, pero ahora están bloqueadas por seguridad. – Alnitak
Ok, revisé (RFC 919) y parece que la primera definición de 255.255.255.255 fue "vecinos inmediatos". Por alguna razón, creí que todo el internet estaba representado por 0.0.0.0/0, lo que resulta en una red = 0.0.0.0 y brdcast = 255.255.255.255. Se corrigió la respuesta. – Juliano
ok, me alegro de que esté arreglado. Ahora, en el comentario sobre IPv6, no olvide que una transmisión es semánticamente equivalente a una multidifusión TTL 1, excepto que no usa tramas de difusión en la capa 2. – Alnitak