Estoy de acuerdo con el comentario de Matthew, pero de todos modos, su respuesta es aplicar un estilo personalizado sin la animación. Aquí está el estilo original (a través del reflector), puede quitar/pellizco/lo que sea:
<Style x:Key="{x:Type ProgressBar}" TargetType="{x:Type ProgressBar}">
<Style.Triggers>
<Trigger Property="Orientation" Value="Vertical">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ProgressBar}">
<Border Background="{TemplateBinding Background}" BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" CornerRadius="3" SnapsToDevicePixels="true">
<Border BorderThickness="1,1,1,0" BorderBrush="#BEBEBE" CornerRadius="2">
<Border BorderThickness="1" BorderBrush="#EFEFEF" CornerRadius="1">
<DockPanel Name="PART_Track" Margin="0,0,0,1" LastChildFill="false">
<Decorator Name="PART_Indicator" Dock="Bottom">
<Rectangle LayoutTransform="{RotateTransform Angle=-90}">
<Rectangle.Fill>
<MultiBinding Converter="{theme:ProgressBarBrushConverter}">
<Binding Path="Foreground" RelativeSource="{RelativeSource TemplatedParent}" />
<Binding Path="IsIndeterminate" RelativeSource="{RelativeSource TemplatedParent}" />
<Binding Path="ActualHeight" ElementName="PART_Indicator" />
<Binding Path="ActualWidth" ElementName="PART_Indicator" />
<Binding Path="ActualHeight" ElementName="PART_Track" />
</MultiBinding>
</Rectangle.Fill>
</Rectangle>
</Decorator>
</DockPanel>
</Border>
</Border>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
<Setter Property="Foreground" Value="{StaticResource [0] Ñ}" />
<Setter Property="Background" Value="{DynamicResource {x:Static WindowBrush}}" />
<Setter Property="BorderBrush" Value="#686868" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ProgressBar}">
<Border Background="{TemplateBinding Background}" BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" CornerRadius="3" SnapsToDevicePixels="true">
<Border BorderThickness="1,1,1,0" BorderBrush="#BEBEBE" CornerRadius="2">
<Border BorderThickness="1" BorderBrush="#EFEFEF" CornerRadius="1">
<DockPanel Name="PART_Track" Margin="1,0,0,1" LastChildFill="false">
<Rectangle Name="PART_Indicator">
<Rectangle.Fill>
<MultiBinding Converter="{theme:ProgressBarBrushConverter}">
<Binding Path="Foreground" RelativeSource="{RelativeSource TemplatedParent}" />
<Binding Path="IsIndeterminate" RelativeSource="{RelativeSource TemplatedParent}" />
<Binding Path="ActualWidth" ElementName="PART_Indicator" />
<Binding Path="ActualHeight" ElementName="PART_Indicator" />
<Binding Path="ActualWidth" ElementName="PART_Track" />
</MultiBinding>
</Rectangle.Fill>
</Rectangle>
</DockPanel>
</Border>
</Border>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Y la clase del convertidor:
public class ProgressBarBrushConverter : IMultiValueConverter
{
// Methods
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
Type type = typeof(double);
if (((((values == null) || (values.Length != 5)) || ((values[0] == null) || (values[1] == null))) || (((values[2] == null) || (values[3] == null)) || ((values[4] == null) || !typeof(Brush).IsAssignableFrom(values[0].GetType())))) || ((!typeof(bool).IsAssignableFrom(values[1].GetType()) || !type.IsAssignableFrom(values[2].GetType())) || (!type.IsAssignableFrom(values[3].GetType()) || !type.IsAssignableFrom(values[4].GetType()))))
{
return null;
}
Brush brush = (Brush) values[0];
bool flag = (bool) values[1];
double d = (double) values[2];
double num2 = (double) values[3];
double num3 = (double) values[4];
if ((((d <= 0.0) || double.IsInfinity(d)) || (double.IsNaN(d) || (num2 <= 0.0))) || (double.IsInfinity(num2) || double.IsNaN(num2)))
{
return null;
}
DrawingBrush brush2 = new DrawingBrush();
brush2.Viewport = brush2.Viewbox = new Rect(0.0, 0.0, d, num2);
brush2.ViewportUnits = brush2.ViewboxUnits = BrushMappingMode.Absolute;
brush2.TileMode = TileMode.None;
brush2.Stretch = Stretch.None;
DrawingGroup group = new DrawingGroup();
DrawingContext context = group.Open();
double x = 0.0;
double width = 6.0;
double num6 = 2.0;
double num7 = width + num6;
if (flag)
{
int num8 = (int) Math.Ceiling((double) (d/num7));
double num9 = -num8 * num7;
double num10 = d * 0.3;
brush2.Viewport = brush2.Viewbox = new Rect(num9, 0.0, num10 - num9, num2);
TranslateTransform transform = new TranslateTransform();
double num11 = num8 * 100;
DoubleAnimationUsingKeyFrames animation = new DoubleAnimationUsingKeyFrames();
animation.Duration = new Duration(TimeSpan.FromMilliseconds(num11));
animation.RepeatBehavior = RepeatBehavior.Forever;
for (int i = 1; i <= num8; i++)
{
double num13 = i * num7;
animation.KeyFrames.Add(new DiscreteDoubleKeyFrame(num13, KeyTime.Uniform));
}
transform.BeginAnimation(TranslateTransform.XProperty, animation);
brush2.Transform = transform;
while ((x + width) < num10)
{
context.DrawRectangle(brush, null, new Rect(num9 + x, 0.0, width, num2));
x += num7;
}
d = num10;
x = 0.0;
}
while ((x + width) < d)
{
context.DrawRectangle(brush, null, new Rect(x, 0.0, width, num2));
x += num7;
}
double num14 = d - x;
if ((!flag && (num14 > 0.0)) && (Math.Abs((double) (d - num3)) < 1E-05))
{
context.DrawRectangle(brush, null, new Rect(x, 0.0, num14, num2));
}
context.Close();
brush2.Drawing = group;
return brush2;
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
return null;
}
}
@Matthew, ¿qué hay de malo en mostrar 48 barras de progreso? ¿Has visto una cabina del airplan? o el tablero del hombre del clima? o el tablero de cualquier máquina CNC? No todas las aplicaciones es sólo para programadores y sólo para los administradores de TI, creo que la respuesta debe ser relevante a la pregunta en lugar de decirle a la persona a cambiar su diseño, que está haciendo su trabajo y que no ha pedido pregunta como ¿es bueno tener 48 progreso ¿barras? –
@Matthew, en esta solicitud de 48 barras de progreso son apropiados, ya que muestra información sobre 48 dispositivos que físicamente están siendo monitorizados en tiempo real. Estoy de acuerdo con usted si se trata de una aplicación LOB o algo así. – Brandon