Tengo problemas de latencia cuando estoy grabando audio y video usando AVCaptureVideoDataOutput y AVCaptureAudioDataOutput. A veces, el video bloquea durante unos pocos milisegundos, a veces el audio no está sincronizado con el video.Problemas de rendimiento al usar AVCaptureVideoDataOutput y AVCaptureAudioDataOutput
Inserté algunos registros y observé que primero obtengo muchos búfers de video en la devolución de llamada captureOutput, y después de un tiempo obtengo los búferes de audio (a veces no recibo los búferes de audio, y el video resultante es sin sonido). Si comento el código que maneja los búferes de video, obtengo los búferes de audio sin problemas.
Este es el código que estoy usando:
-(void)initMovieOutput:(AVCaptureSession *)captureSessionLocal
{
AVCaptureVideoDataOutput *dataOutput = [[AVCaptureVideoDataOutput alloc] init];
self._videoOutput = dataOutput;
[dataOutput release];
self._videoOutput.alwaysDiscardsLateVideoFrames = NO;
self._videoOutput.videoSettings = [NSDictionary dictionaryWithObject: [NSNumber numberWithInt:kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange]
forKey:(id)kCVPixelBufferPixelFormatTypeKey
];
AVCaptureAudioDataOutput *audioOutput = [[AVCaptureAudioDataOutput alloc] init];
self._audioOutput = audioOutput;
[audioOutput release];
[captureSessionLocal addOutput:self._videoOutput];
[captureSessionLocal addOutput:self._audioOutput];
// Setup the queue
dispatch_queue_t queue = dispatch_queue_create("MyQueue", NULL);
[self._videoOutput setSampleBufferDelegate:self queue:queue];
[self._audioOutput setSampleBufferDelegate:self queue:queue];
dispatch_release(queue);
}
Aquí me juego hasta la escritora:
-(BOOL) setupWriter:(NSURL *)videoURL session:(AVCaptureSession *)captureSessionLocal
{
NSError *error = nil;
self._videoWriter = [[AVAssetWriter alloc] initWithURL:videoURL fileType:AVFileTypeQuickTimeMovie
error:&error];
NSParameterAssert(self._videoWriter);
// Add video input
NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
AVVideoCodecH264, AVVideoCodecKey,
[NSNumber numberWithInt:640], AVVideoWidthKey,
[NSNumber numberWithInt:480], AVVideoHeightKey,
nil];
self._videoWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo
outputSettings:videoSettings];
NSParameterAssert(self._videoWriterInput);
self._videoWriterInput.expectsMediaDataInRealTime = YES;
self._videoWriterInput.transform = [self returnOrientation];
// Add the audio input
AudioChannelLayout acl;
bzero(&acl, sizeof(acl));
acl.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
NSDictionary* audioOutputSettings = nil;
// Both type of audio inputs causes output video file to be corrupted.
// should work on any device requires more space
audioOutputSettings = [ NSDictionary dictionaryWithObjectsAndKeys:
[ NSNumber numberWithInt: kAudioFormatAppleLossless ], AVFormatIDKey,
[ NSNumber numberWithInt: 16 ], AVEncoderBitDepthHintKey,
[ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,
[ NSNumber numberWithInt: 1 ], AVNumberOfChannelsKey,
[ NSData dataWithBytes: &acl length: sizeof(acl) ], AVChannelLayoutKey,
nil ];
self._audioWriterInput = [AVAssetWriterInput
assetWriterInputWithMediaType: AVMediaTypeAudio
outputSettings: audioOutputSettings ];
self._audioWriterInput.expectsMediaDataInRealTime = YES;
// add input
[self._videoWriter addInput:_videoWriterInput];
[self._videoWriter addInput:_audioWriterInput];
return YES;
}
y aquí está la devolución de llamada:
- (void)captureOutput:(AVCaptureOutput *)captureOutput
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
{
if(!CMSampleBufferDataIsReady(sampleBuffer))
{
NSLog(@"sample buffer is not ready. Skipping sample");
return;
}
if(_videoWriter.status != AVAssetWriterStatusCompleted)
{
if(_videoWriter.status != AVAssetWriterStatusWriting )
{
CMTime lastSampleTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer);
[_videoWriter startWriting];
[_videoWriter startSessionAtSourceTime:lastSampleTime];
}
if(captureOutput == _videoOutput)
{
if([self._videoWriterInput isReadyForMoreMediaData])
{
[self newVideoSample:sampleBuffer];
}
}
else if(captureOutput == _audioOutput)
{
if([self._audioWriterInput isReadyForMoreMediaData])
{
[self newAudioSample:sampleBuffer];
}
}
}
}
-(void) newAudioSample:(CMSampleBufferRef)sampleBuffer
{
if(_videoWriter.status > AVAssetWriterStatusWriting)
{
[self NSLogPrint:[NSString stringWithFormat:@"Audio:Warning: writer status is %d", _videoWriter.status]];
if(_videoWriter.status == AVAssetWriterStatusFailed)
[self NSLogPrint:[NSString stringWithFormat:@"Audio:Error: %@", _videoWriter.error]];
return;
}
if(![_audioWriterInput appendSampleBuffer:sampleBuffer])
[self NSLogPrint:[NSString stringWithFormat:@"Unable to write to audio input"]];
}
-(void) newVideoSample:(CMSampleBufferRef)sampleBuffer
{
if(_videoWriter.status > AVAssetWriterStatusWriting)
{
[self NSLogPrint:[NSString stringWithFormat:@"Video:Warning: writer status is %d", _videoWriter.status]];
if(_videoWriter.status == AVAssetWriterStatusFailed)
[self NSLogPrint:[NSString stringWithFormat:@"Video:Error: %@", _videoWriter.error]];
return;
}
if(![_videoWriterInput appendSampleBuffer:sampleBuffer])
[self NSLogPrint:[NSString stringWithFormat:@"Unable to write to video input"]];
}
¿Hay algo mal en mi código, ¿por qué la demora del video? (Lo estoy probando en un Iphone 4 ios 4.2.1)
Gracias. Esta fue una gran ayuda. – Liron
Sé que esta respuesta es antigua, pero ¿puedes dar un ejemplo de cómo hacerlo? Probé las colas de serie separadas (nuevas), que no funcionaron e intenté configurar una cola con DISPATCH_QUEUE_CONCURRENT, que tampoco me ayudó. –
Elaboración de mi último comentario: cuando uso dos colas separadas, provoco que mi creador de activos falle –