public class CircularBuffer<T> : ICollection<T>, IEnumerable<T>, ICollection, IEnumerable
{
private int capacity;
private int size;
private int head;
private int tail;
private T[] buffer;
[NonSerialized()]
private object syncRoot;
public CircularBuffer(int capacity)
: this(capacity, false)
{
}
public CircularBuffer(int capacity, bool allowOverflow)
{
if (capacity < 0)
throw new ArgumentException(Properties.Resources.MessageZeroCapacity, "capacity");
this.capacity = capacity;
size = 0;
head = 0;
tail = 0;
buffer = new T[capacity];
AllowOverflow = allowOverflow;
}
public bool AllowOverflow
{
get;
set;
}
public int Capacity
{
get { return capacity; }
set
{
if (value == capacity)
return;
if (value < size)
throw new ArgumentOutOfRangeException("value", Properties.Resources.MessageCapacityTooSmall);
var dst = new T[value];
if (size > 0)
CopyTo(dst);
buffer = dst;
capacity = value;
}
}
public int Size
{
get { return size; }
}
public bool Contains(T item)
{
int bufferIndex = head;
var comparer = EqualityComparer<T>.Default;
for (int i = 0; i < size; i++, bufferIndex++)
{
if (bufferIndex == capacity)
bufferIndex = 0;
if (item == null && buffer[bufferIndex] == null)
return true;
else if ((buffer[bufferIndex] != null) &&
comparer.Equals(buffer[bufferIndex], item))
return true;
}
return false;
}
public void Clear()
{
size = 0;
head = 0;
tail = 0;
}
public int Put(T[] src)
{
return Put(src, 0, src.Length);
}
public int Put(T[] src, int offset, int count)
{
if (!AllowOverflow && count > capacity - size)
throw new InvalidOperationException(Properties.Resources.MessageBufferOverflow);
int srcIndex = offset;
for (int i = 0; i < count; i++, tail++, srcIndex++)
{
if (tail == capacity)
tail = 0;
buffer[tail] = src[srcIndex];
}
size = Math.Min(size + count, capacity);
return count;
}
public void Put(T item)
{
if (!AllowOverflow && size == capacity)
throw new InvalidOperationException(Properties.Resources.MessageBufferOverflow);
buffer[tail] = item;
if (++tail == capacity)
tail = 0;
size++;
}
public void Skip(int count)
{
head += count;
if (head >= capacity)
head -= capacity;
}
public T[] Get(int count)
{
var dst = new T[count];
Get(dst);
return dst;
}
public int Get(T[] dst)
{
return Get(dst, 0, dst.Length);
}
public int Get(T[] dst, int offset, int count)
{
int realCount = Math.Min(count, size);
int dstIndex = offset;
for (int i = 0; i < realCount; i++, head++, dstIndex++)
{
if (head == capacity)
head = 0;
dst[dstIndex] = buffer[head];
}
size -= realCount;
return realCount;
}
public T Get()
{
if (size == 0)
throw new InvalidOperationException(Properties.Resources.MessageBufferEmpty);
var item = buffer[head];
if (++head == capacity)
head = 0;
size--;
return item;
}
public void CopyTo(T[] array)
{
CopyTo(array, 0);
}
public void CopyTo(T[] array, int arrayIndex)
{
CopyTo(0, array, arrayIndex, size);
}
public void CopyTo(int index, T[] array, int arrayIndex, int count)
{
if (count > size)
throw new ArgumentOutOfRangeException("count", Properties.Resources.MessageReadCountTooLarge);
int bufferIndex = head;
for (int i = 0; i < count; i++, bufferIndex++, arrayIndex++)
{
if (bufferIndex == capacity)
bufferIndex = 0;
array[arrayIndex] = buffer[bufferIndex];
}
}
public IEnumerator<T> GetEnumerator()
{
int bufferIndex = head;
for (int i = 0; i < size; i++, bufferIndex++)
{
if (bufferIndex == capacity)
bufferIndex = 0;
yield return buffer[bufferIndex];
}
}
public T[] GetBuffer()
{
return buffer;
}
public T[] ToArray()
{
var dst = new T[size];
CopyTo(dst);
return dst;
}
#region ICollection<T> Members
int ICollection<T>.Count
{
get { return Size; }
}
bool ICollection<T>.IsReadOnly
{
get { return false; }
}
void ICollection<T>.Add(T item)
{
Put(item);
}
bool ICollection<T>.Remove(T item)
{
if (size == 0)
return false;
Get();
return true;
}
#endregion
#region IEnumerable<T> Members
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return GetEnumerator();
}
#endregion
#region ICollection Members
int ICollection.Count
{
get { return Size; }
}
bool ICollection.IsSynchronized
{
get { return false; }
}
object ICollection.SyncRoot
{
get
{
if (syncRoot == null)
Interlocked.CompareExchange(ref syncRoot, new object(), null);
return syncRoot;
}
}
void ICollection.CopyTo(Array array, int arrayIndex)
{
CopyTo((T[])array, arrayIndex);
}
#endregion
#region IEnumerable Members
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)GetEnumerator();
}
#endregion
}
Usted puede encontrar esta aplicación de un buffer circular aquí: http://circularbuffer.codeplex.com
Yo no creo esto satisface sus necesidades. Quería agregar el nuevo elemento y eliminar uno viejo, mientras que ArrayList.FixedSize() evitará las adiciones a la lista. –